The Screen Queensland Games Residency is a 52-week program for early-career game developers, focused on developing the skills and knowledge required to develop new games and games studios.
Operating in the style of an Artist-In-Residence program, ten successful participants will be provided with co-working space, access to leading industry experts, business mentoring and income support.
Background
Julian has worked for the past 2 years as an artist in the Australian VFX industry at both Luma Pictures and Fin Design. He has a Masters of Animation and Visualisation from the University of Technology Sydney. His diverse skillset enables him to tackle both creative and technical problems.
Project Partners
Jessica Lyon and Jasmine Phillips
Residency Project
Through their studio, Fat Alien Cat, Julian and Jess have already released their first game, Smash Crates. They are working on their second release, Momento, as part of Screen Queensland’s Games Residency program. The game is a cozy room decorator with a twist that explores how we imbue everyday objects with meaning and the effect they have on our life decisions.
Residency Goals
Julian hopes to thoughtfully collaborate with the other residents in the program and have a working vertical slice of Momento by the end of the year.
Find out more about the Games Residency